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1050 lumber, 800 clay, 900 iron, 750 crop |
1050 lumber, 800 clay, 900 iron, 750 crop |
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===World 16=== |
===World 16=== |
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+ | Suck a Dick for free |
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− | new village: have more than one village |
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===World 16 reward=== |
===World 16 reward=== |
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48h Plus account |
48h Plus account |
Revision as of 17:47, 21 February 2014
For T4 quests, see tasks (t4).
T3.6 Quests
Quest 1: Woodcutter
"Around your village there are four green forests. Construct a Woodcutter on one of them. Lumber is an important resource for our new settlement.”
Order: Extend one Woodcutter
Task reward: Automatic completion of the woodcutter.
Quest 2: Wheat
„Now your citizens are hungry from working all day. Extend a cropland to improve your supply. Come back here once the building is complete.”
"Very good. Now your subjects have enough crop to eat again..."
Quest 3: Your village's name
Creative as you are, you can grant your village the ultimate name. Click on 'Profile' then, on the left hand menu and then select 'Change profile'... Wow, what a great name for your village. Could have been my idea!"
Quest 4: Other players
"In Travian you play along with millions of other players. Click 'Statistics' from the menu at the top of your screen to look up your rank and enter it here:"  -- "Exactly! That's your rank."
Quest 5: Two Building Orders
"Build an Iron Mine and a Clay Pit. You can never have enough Iron and Clay.
Thanks to the Plus-Account I gave to you a short while ago, you can give both orders right away."
Order: (A) Extend one Iron Mine (B) Extend one Clay Pit -- "As you noticed, building orders take rather long. The world of Travian will continue to spin n if you are offline. Even in a few months there will be many new things for your to discover.
The best thing to do is occasionally checking your village and giving you subjects new tasks to do."
Quest 6: Messages
Task: Read the message the taskmaster sent you.
Note: This is a computer generated message, a reply is not necessary as it will not be answered.
Quest 7: Neighbors
"Around you there are many different villages. One of them is named X.
Click 'Map' on the menu at the top of your screen and look for that village. The name of your neighbors' villages can be seen once you hover your mouse over any of them."
Order: Look for the coordinates of X and enter them here. -- "Yes, that's where X is located!
--> X = Strongest player in your 7x7 viaalge
Quest 8: Huge Army
"Now I've got a very special quest for you. I am hungry. Give me 200 wheat!
In return, I will try to organize a huge army to protect your village."
Order: Give the questmaster 200 wheat-- "Mmm, delicious. Thank you very much for this generous meal. Now I will take care of the promised army. This might take a few hours though."
Your reward: Huge army (a single rat)
Quest 9: One each.
"In Travian there is always something to do! While you are waiting for your new army, extend one additional Woodcutter, Clay Pit, Iron Mine and Wheat Field to level 1."
Order: Extend one more resource tile each to level 1. -- "Very good, your resource production is thriving now.
Soon we can start to construct buildings in the village."
Quest 10: Coming Soon!
"Now there is time for a small break until the gigantic army I sent you arrives.
Until then you can explore the map or extend a few resource tiles." -- "Hm. Strange, that was the cheapest army to be found. Maybe I should have paid more attention to the small print...
How can I right that wrong..."
Your reward: 2 Days Travian Plus
Quest 11: Reports
"Every time something important happens to your account you will receive a report. You can see these by clicking on the left half of the 5th button (from left to right). Read the report and come back here."
Order: Read your latest report -- "Yes, exactly. This was the correct report!"
Quest 12: Everything to 1!
"Now we should increase your resource production a bit. Extend all your resource tiles to level 1."
Order: Extend all resource tiles to level 1. -- "Very good, your resource production is thriving.
Soon we can start with constructing buildings in the village."
Quest 14: Build a Cranny
"It's time to build a cranny. The world of Travian is a dangerous place.
Many players survive by stealing other players' resources. Build a Cranny to hide and protect at least part of your resources from enemy attacks." -- "Well done, now it will be much harder for your fellow players to plunder your village.
If under attack, your villagers will hide the resources in the Cranny all on their own. Please be aware that teutons can steal more resources from a cranny than any other tribe. Gauls on the other hand have bigger crannies that hide more resources than the other tribes!
Quest 15: To Two
"In Travian there is always something to do! Extend one woodcutter, one clay pit, one iron mine and one cropland to level 2 each.”
Order: Extend one of each resource tile to level 2.
Quest 16: Instructions
"In the In-game instructions you can find short information texts about different buildings and types of units. Click on 'instructions' at the left and find out how much lumber is required for the barracks.”
Order: Enter how much lumber barracks cost." ( 210)
Quest 17: Main Building
"Your master builders need a Main Building level 3 to construct important buildings such as the Marketplace and Barracks"
Order: Extend your main building to level 3.
"Well done. The Main Building level 3 has been completed
With this upgrade, your master builders cannot only construct more types of buildings, but will also do so faster."
Quest 18: Advanced!
"Look up your rank in the player statistics again and enjoy your progress." -- "Well done! That's your current rank."
Quest 19
The player must choose between two paths, Economy (E) or Military (M).
(M) Quest 19: Military
"A brave decision. To be able to send troops, you need a Rally Point.
The Rally Point can only be built on a specific building site. The building site is located on the right side of the Main Building, slightly below it. The building site itself is curved in shape." -- "Your Rally Point has been constructed! A good move towards world domination!"
(E) Quest 19: Economy
"Trade & Economy was your choice. Golden times await you for sure!" -- "Well done! With the Granary you can store more wheat."
(M) Quest 20: Barracks
"Now you have a Main Building level 3 and a Rally Point. That means that all prerequisites for building a Barracks have been fulfilled.
In the Barracks you can train troops for fighting." -- "Well done... The best instructors from the entire country have been gathered to train your men to fight in top form."
(E) Quest 20: Warehouse
"Not only wheat has to be saved. Other resources can go to waste as well if they are not stored correctly. Construct a Warehouse!" -- "Well done, your Warehouse is complete...
Now you have fulfilled all prerequisites required to construct a Marketplace."
(M) Quest 21: Train!
"Now that you have a Barracks, you can start training troops. Train two of The basic infantry (foot troops) are:
- Legionnaire for Romans.
- Clubswinger/Maceman for Teutons."
"The foundation for your glorious army has been laid. Before seeing your army off to plunder, you should check the combat simulator to see how many troops you need to successfully fight enemy units."
(E) Quest 21: Marketplace
"Construct a Marketplace so you can trade with your fellow players."
"The Marketplace has been completed. Now you can make offers of your own and accept foreign offers! When creating your own offers, you should think about offering what other players need most to get more profit."
Random one of Lumber, clay or Iron is 700.
This quest is only for those who have chosen "Trade & Economy"
Quest 22: Everything to 2
"Now it's time again to extend the cornerstones of might and wealth! This time level 1 is not enough... it will take a while, but in the end it will be worth it. Extend all your resource tiles to level 2!" -- "Congratulations! Your village grows and thrives..."
Your reward: 15 Gold
Have fun, with your new village!
Your reward: 15 Gold
Quest 23: Invite a Friend
This quests asks you how much gold you would receive from inviting a friend. You can check this by clicking the Earn Gold link in the Plus section or just enter 50.
(on servers which do not have referral program this quest will be skipped)
Quest 24: Embassy
"The world of Travian is dangerous. You already built a cranny to protect you against attackers. A good alliance will give you even better protection. To accept invitations from alliances, build an embassy."
Order: Build an embassy.
"Well done, the construction of your embassy is finished."
Quest 25: Alliance
"Teamwork is important in Travian. Players who work together organise themselves in alliances.
Get an invitation from an alliance in your region and join this alliance.
Alternatively you can found your own alliance. For this you need an embassy level 3."
Order: Join an alliance or found your own alliance.
"Fantastic. Without an alliance it is nearly impossible to survive in Travian. It is important to be in a good alliance.
You finished your last quest and to congratulate you, the citizens of Travian are holding a feast in your honour. Now you have to continue on your own.
As a parting present I will give you some gold for you to spend at your leisure. You can use it to increase your production or extend your Plus Account. Have fun with it!"
Choosing not to do Quests
When asked if you would like to do quests and you select no, after confirming you are presented with this table by the questmaster.
So you can instantly claim 1 days Travian Plus and 15 Gold and can collect the amounts of each resource shown every 10 hours. Note that once a timer decreases to zero the next timer does not start until you collect the resources from the questmaster.
One of the main drawbacks of choosing not to do the quests, is that if you don't know what to do, new players could get very lost.
T4 Tasks
Tutorial 01
Welcome: describes taskmaster and Tutorial. You can continue or skip Tutorial.
Tutorial 01 reward
none
Tutorial 02
tasks & tips: introduces task popup and tip button
Tutorial 02 reward
upgrade one clay pit to level 1
Tutorial 03
build a lumbercutter: describes the importance of resources
Tutorial 03 reward
instant construction completion of lumbercutter level 1
Tutorial 04
upgrade a lumbercutter: describes relation of resource field level and production
Tutorial 04 reward
instant construction completion of lumbercutter level 2
Tutorial 05
crop field: describes free crop
Tutorial 05 reward
instant construction completion of crop field level 1 and increase one crop field from level 1 to level 2
Tutorial 06
hero production: introduces hero production options
Tutorial 06 reward
200 clay
Tutorial 07
visit your village: introduces inner and outer village buttons
Tutorial 07 reward
none
Tutorial 08
warehouse: introduces construction page and construction queue
Tutorial 08 reward
24 hours Plus account
Tutorial 09
rally point: describes the basic function of a rally point: troop movement
Tutorial 09 reward
2 gold
Tutorial 10
instant completion: introduces instant completion button
Tutorial 10 reward
10 gold
Tutorial 11
adventure: introduces adventures
Tutorial 11 reward
instant arrival of the hero at the adventure location
Tutorial 12
reports: introduces report page
Tutorial 12 reward
10 ointments
Tutorial 13
healing: introduces consumable items
Tutorial 13 reward
20 experience points
Tutorial 14
interface help: introduces main user interface elements
Tutorial 14 reward
270 lumber, 300 clay, 270 iron and 220 crop
Tutorial 15
end of Tutorial: introduces the info box
Tutorial 15 reward
none
Alternative task:
Tutorial 15a
skipped Tutorial: hints to rewards and further tasks
Tutorial 15a reward
one lumbercutter level 2, one clay pit to level 1, one crop field level 2, rally point level 1, 24 hours Plus account, 10 gold
Economy tasks
Economy 01
iron mine: start construction order for iron mine
Economy 01 reward
24h production bonus for all 4 resources
Economy 02
one each: have 2 fields of each resource on level 1 or higher
Economy 02 reward
160 lumber, 190 clay, 150 iron, 70 crop
Economy 03
granary: have a granary
Economy 03 reward
250 lumber, 290 clay, 100 iron, 130 crop
Economy 04
everything to one: have all resource fields level 1 or higher
Economy 04 reward
400 lumber, 460 clay, 330 iron, 270 crop
Economy 05
to two: have 1 field of each resource on level 2 or higher
Economy 05 reward
240 lumber, 255 clay, 190 iron, 160 crop
Economy 06
market: have a market place
Economy 06 reward
600 lumber
Economy 07
trading: offer resources on the market or accept an offer
Economy 07 reward
100 lumber, 99 clay, 99 iron, 99 crop
Economy 08
everything to two: have all resource fields level 2 or higher
Economy 08 reward
400 lumber, 400 clay, 400 iron, 200 crop
Economy 09
warehouse level 3: have warehouse level 3 or higher
Economy 09 reward
620 lumber, 730 clay, 560 iron, 230 crop
Economy 10
granary level 3: have granary level 3 or higher
Economy 10 reward
880 lumber, 1020 clay, 590 iron, 320 crop
Economy 11
grain mill: have a grain mill
Economy 11 reward
increase grain mill level from 1 to 2
Economy 12
everything to five: have all resource fields level 5 or higher
Economy 12 reward
24h production bonus for all 4 resources
World tasks
World 01
statistics: open statistic page
World 01 reward
90 lumber, 120 clay, 60 iron, 30 crop
World 02
village name: change your village’s name
World 02 reward
(100 div gameworld speed) culture points
World 03
main building level 3: have main building level 3 or higher
World 03 reward
170 lumber, 100 clay, 130 iron, 70 crop
World 04
embassy: have an embassy
World 04 reward
215 lumber, 145 clay, 195 iron, 50 crop
World 05
map: open the map
World 05 reward
90 lumber, 160 clay, 90 iron, 95 crop
World 06
messages: read or delete the IGM from taskmaster
World 06 reward
280 lumber, 315 clay, 200 iron, 145 crop
World 07
if payment is available: gold: purchase the task gold package
World 07 reward
none, but you get that 20 gold that you purchased
World 07a
if payment is not available: read the advantages of gold features
World 07a reward
20 gold
World 08
alliance: be in an alliance
World 08 reward
295 lumber, 210 clay, 235 iron, 185 crop
World 09
main building level 5: have main building level 5 or higher
World 09 reward
570 lumber, 470 clay, 560 iron, 265 crop
World 10
residence: have a residence or a palace
World 10 reward
525 lumber, 420 clay, 620 iron, 335 crop
World 11
culture points: open the culture points tab
World 11 reward
650 lumber, 800 clay, 740 iron, 530 crop
World 12
warehouse level 7: have warehouse level 7 or higher
World 12 reward
2650 lumber, 2150 clay, 1810 iron, 1320 crop
World 13
surrounding reports: open surrounding reports page
World 13 reward
800 lumber, 700 clay, 750 iron, 600 crop
World 14
residence level 10: have residence or palace level 10 or higher
World 14 reward
(500 div gameworld speed) culture points
World 15
settlers: have 3 or more settlers
World 15 reward
1050 lumber, 800 clay, 900 iron, 750 crop
World 16
Suck a Dick for free
World 16 reward
48h Plus account
Battle tasks
Battle 01
next adventure: start your second adventure
Battle 01 reward
30 experience points
Battle 02
cranny: have a cranny
Battle 02 reward
130 lumber, 150 clay, 120 iron, 100 crop
Battle 03
barracks: have barracks
Battle 03 reward
110 lumber, 140 clay, 160 iron, 30 crop
Battle 04
hero level: have hero level 1 or higher and spend a skill point
Battle 04 reward
190 lumber, 250 clay, 150 iron, 110 crop
Battle 05
train troops: have 2 or more troops of troop type 1 (=club swingers/phalanxes/legionnaires)
Note that the system detects if you own such troops, rather than training. It is possible to receive such troops through adventures of the hero.
Battle 05 reward
1 cage
Battle 06
wall: have a wall
Battle 06 reward
120 lumber, 120 clay, 90 iron, 50 crop
Battle 07
oasis: start a raid against an oasis
Battle 07 reward
2 basic troop units
Battle 08
10 adventures: succeed 10 adventures
Battle 08 reward
500 silver
Battle 09
auctions: start a new auction or bit on an auction
Battle 09 reward
280 lumber, 120 clay, 220 iron, 110 crop
Battle 10
barracks level 3: have barracks level 3 or higher
Battle 10 reward
440 lumber, 290 clay, 430 iron, 240 crop
Battle 11
academy: have an academy
Battle 11 reward
210 lumber, 170 clay, 245 iron, 115 crop
Battle 12
research troops: finish researching a troop type
Battle 12 reward
450 435 515 550
Battle 13
smithy: have a smithy
Battle 13 reward
Battle 14
upgrade troops: finish upgrading a troop type
Battle 14 reward
10 small bandages