Travian
Advertisement

The Marketplace is the building where you trade with other players or move resources around your villages.

The marketplace has 4 options:

  • Send resources: mainly to be used if you want to send someone a gift, or if you know the person you trade with and trust him/her, or if you want to send between your own villages; and this screen is the default screen that shows what merchants are moving to and from your village. Resources may be sent to a village without a marketplace, but the recipient is unable to track the merchants progress.
  • Buy: shows a list of what resources other players offer for sale and how long each load will take to reach you
  • Offer: you can offer something for sale, by indicating what and how much you offer for sale and what and how much you expect in return. For other players, this will show up in their "buy" list unless they are prevented by one or both of the options you have selected - "Own alliance only" and the maximum delivery time.
  • NPC trading - for a fee, you can do an internal 1:1 swap of your own resources. The NPC merchant is available for trading with 50 resources or above. At the start you get 35 gold tokens but they run out and can be extended only by paying real money.

Raising the level of your market increases the number of traders at your disposal. The first one costs 4 resources per hour; the next few cost only 2 each.

Tribe Advantages[]

  • Gauls: a merchant can carry 750 units of resources 24 fields/hour.
  • Romans: a merchant can carry 500 units of resources 16 fields/hour.
  • Teutons: a merchant can carry 1000 units of resources 12 fields/hour.

Playing Notes[]

  • When making an offer, the resources you are trying to sell are moved from the warehouse and/or granary into the marketplace. The merchants required to transport those goods become unavailable until the offer is accepted and carried out, or canceled.
    • The market offers extra storage above your warehouse / granary; you can temporarily store extra goods in your market if your warehouse or granary is nearly full.
    • Resources stored on offer in the market can be raided by other players.
  • Resources may be offered at ratios from 1:2 to 2:1, you can ask from half, up to double, the amount you are offering - with the exception that trades intended for accounts with same PC or sitter connections must be made at 1:1.
    • Exchange rate: In the early game, Crop is the lowest valued resource, often with a considerable market surplus, so crop trades 2:1 for most other resources. Other offers demanding 2:1 are likely to be left on the shelf. In the late game, crop is in much higher demand.
  • When an offer is accepted, merchants from both sides will start to transport the goods. The speed of the merchants is different for the three tribes: Roman traders move 16 sq/hr, Gaul traders 24 sq/hr, and Teuton traders 12 sq/hr. Thus in a trade between a Teuton and a Gaul, the Gaul will receive his goods delivered by the Teuton trader at the same time as his own traders have delivered their load and are arriving back home.

Most players will be looking at several things when choosing a trade:

  • Obtaining a resource they are short of, by exchanging one they have a surplus of.
  • An amount they need, or an amount they can trade, and if the number of merchants available is a problem, best fit to merchant capacity.
  • The exchange rate
  • Friend or Foe?
  • Distance

Building Costs[]

Level Wood Clay Iron Crop 6 Pop Culture Points Merchants
1 80 70 120 70 340 4 4 1
2 100 90 155 90 435 2 4 1
3 130 115 195 115 555 2 5 1
4 170 145 250 145 710 2 6 1
5 215 190 320 190 915 2 7 1
6 275 240 410 240 1165 3 9 1
7 350 310 530 310 1500 3 11 1
8 450 395 675 395 1915 3 13 1
9 575 505 865 505 2450 3 15 1
10 740 645 1105 645 3135 3 19 1
11 945 825 1415 825 4010 3 22 1
12 1210 1060 1815 1060 5145 3 27 1
13 1545 1355 2320 1355 6575 3 32 1
14 1980 1735 2970 1735 8420 3 39 1
15 2535 2220 3805 2220 10780 3 46 1
16 3245 2840 4870 2840 13795 4 55 1
17 4155 3635 6230 3635 17655 4 67 1
18 5315 4650 7975 4650 22590 4 80 1
19 6805 5955 10210 5955 28925 4 96 1
20 8710 7620 13065 7620 37015 4 115 1
Total 39530 34600 59300 34600 168030 62 115 20

Construction Times[]

Construction Period Based On Main Building Levels 1-10[]

Marketplace Level Main Building Level
1 2 3 4 5 6 7 8 9 10
1 0:30:00 0:29:00 0:27:50 0:26:50 0:25:50 0:25:00 0:24:00 0:23:10 0:22:20 0:21:30
2 0:39:50 0:39:20 0:37:00 0:35:40 0:34:20 0:33:10 0:32:00 0:30:50 0:29:40 0:28:40
3 0:51:10 0:49:20 0:47:30 0:45:50 0:44:10 0:42:40 0:41:00 0:39:40 0:38:10 0:36:50
4 1:04:20 1:02:00 0:59:50 0:57:40 0:55:30 0:53:30 0:51:40 0:49:50 0:48:00 0:46:20
5 1:19:40 1:16:50 1:14:00 1:11:20 1:08:50 1:06:20 1:04:00 1:01:40 0:59:20 0:57:20
6 1:37:20 1:33:50 1:30:30 1:27:20 1:24:10 1:21:00 1:18:10 1:15:20 1:12:40 1:10:00
7 1:58:00 1:53:40 1:49:40 1:45:40 1:41:50 1:38:10 1:34:40 1:31:20 1:28:00 1:24:50
8 2:21:50 2:16:40 2:11:50 2:07:00 2:02:30 1:58:10 1:53:50 1:49:40 1:45:50 1:42:00
9 2:49:30 2:43:30 2:37:30 2:31:50 2:26:30 2:21:10 2:16:00 2:11:10 2:06:30 2:01:50
10 3:21:40 3:14:30 3:07:30 3:00:40 2:54:10 2:47:50 2:41:50 2:36:00 2:30:20 2:25:00
11 3:59:00 3:50:20 3:42:00 3:34:00 3:26:20 3:19:00 3:11:50 3:04:50 2:58:10 2:51:50
12 4:42:10 4:32:00 4:22:10 4:12:50 4:03:40 3:55:00 3:46:30 3:38:20 3:30:30 3:22:50
13 5:32:20 5:20:20 5:08:50 4:57:40 4:47:00 4:36:40 4:26:40 4:17:10 4:07:50 3:59:00
14 6:30:30 6:16:30 6:02:50 5:49:50 5:37:10 5:25:10 5:13:20 5:02:10 4:51:10 4:40:40
15 7:38:00 7:21:30 7:05:40 6:50:20 6:35:30 6:21:20 6:07:30 5:54:20 5:41:30 5:29:20
16 8:56:20 8:37:00 8:18:20 8:00:20 7:43:10 7:26:30 7:10:20 6:54:50 6:40:00 6:25:30
17 10:27:00 10:04:30 9:42:40 9:21:50 9:01:30 8:42:00 8:23:10 8:05:10 7:47:40 7:30:50
18 12:12:20 11:46:00 11:20:40 10:56:10 10:32:30 10:09:40 9:47:50 9:26:40 9:06:10 8:46:30
19 14:14:30 13:43:50 13:14:10 12:45:30 12:18:00 11:51:30 11:25:50 11:01:10 10:37:20 10:14:20
20 16:36:20 16:00:30 15:25:50 14:52:30 14:20:20 13:49:30 13:19:30 12:50:50 12:23:00 11:56:20
Total 107:21:50 103:30:10 99:46:20 96:10:50 92:43:00 89:23:20 86:09:40 83:04:10 80:04:10 77:11:30

Construction Period Based On Main Building Levels 11-20[]

Marketplace Level Main Building Level
11 12 13 14 15 16 17 18 19 20
1 0:20:50 0:20:00 0:19:20 0:18:40 0:18:00 0:17:20 0:16:40 0:16:10 0:15:30 0:15:00
2 0:27:40 0:26:40 0:25:40 0:24:40 0:23:50 0:23:00 0:22:10 0:21:20 0:20:30 0:19:50
3 0:35:30 0:34:10 0:33:00 0:31:50 0:30:40 0:29:30 0:28:30 0:27:30 0:26:30 0:25:30
4 0:44:40 0:43:00 0:41:30 0:40:00 0:38:30 0:37:10 0:35:50 0:34:30 0:33:20 0:32:00
5 0:55:10 0:53:10 0:51:20 0:49:30 0:47:40 0:46:00 0:44:20 0:42:40 0:41:10 0:39:40
6 1:07:30 1:05:00 1:02:40 1:00:30 0:58:20 0:56:10 0:54:10 0:52:10 0:50:20 0:48:30
7 1:21:50 1:18:50 1:16:00 1:13:10 1:10:40 1:08:00 1:05:40 1:03:20 1:01:00 0:58:50
8 1:38:20 1:34:50 1:31:20 1:28:00 1:24:50 1:21:50 1:18:50 1:16:00 1:13:20 1:10:40
9 1:57:30 1:53:20 1:49:10 1:45:20 1:41:30 1:37:50 1:34:20 1:30:50 1:27:40 1:24:30
10 2:19:50 2:14:40 2:09:50 2:05:10 2:00:40 1:56:20 1:52:10 1:48:10 1:44:10 1:40:30
11 2:45:40 2:39:40 2:33:50 2:28:20 2:23:00 2:17:50 2:12:50 2:08:10 2:03:30 1:59:00
12 3:15:30 3:08:30 3:01:40 2:55:10 2:48:50 2:42:50 2:37:00 2:31:20 2:25:50 2:20:40
13 3:50:20 3:42:00 3:34:00 3:26:20 3:18:50 3:11:40 3:04:50 2:58:10 2:51:50 2:45:40
14 4:30:40 4:20:50 4:11:30 4:02:30 3:53:40 3:45:20 3:37:10 3:29:20 3:21:50 3:14:30
15 5:17:20 5:06:00 4:55:00 4:44:20 4:34:10 4:24:10 4:14:40 4:05:30 3:56:40 3:48:10
16 6:11:40 5:58:20 5:45:20 5:33:00 5:21:00 5:09:20 4:58:20 4:47:30 4:37:10 4:27:10
17 7:14:40 6:59:00 6:43:50 6:29:20 6:15:20 6:01:50 5:48:50 5:36:10 5:24:10 5:12:30
18 8:27:40 8:09:20 7:51:40 7:34:40 7:18:20 7:02:30 6:47:20 6:32:40 6:18:30 6:05:00
19 9:52:20 9:31:00 9:10:20 8:50:40 8:31:30 8:13:00 7:55:20 7:38:10 7:21:40 7:05:50
20 11:30:30 11:05:40 10:41:40 10:18:30 9:56:20 9:34:50 9:14:10 8:54:10 8:35:00 8:16:30
Total 74:25:10 71:44:00 69:08:40 66:39:40 64:15:40 61:56:30 59:43:10 57:33:50 55:29:40 53:30:00
Advertisement