Weapon & Armour Upgrade Cos[]
Upgrade Times[]
Upgrading Period Based On Armory/Blacksmith Building Levels 1-10[]
Building Level | Armory/Blacksmith Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
1 | ? | - | - | - | - | - | - | - | - | - |
2 | ? | ? | - | - | - | - | - | - | - | - |
3 | ? | ? | ? | - | - | - | - | - | - | - |
4 | ? | ? | ? | ? | - | - | - | - | - | - |
5 | 6:54:31 | ? | ? | 20:56:36 | ? | - | - | - | - | - |
6 | ? | ? | ? | ? | ? | ? | - | - | - | - |
7 | ? | ? | ? | ? | ? | ? | ? | - | - | - |
8 | ? | ? | ? | ? | ? | ? | ? | ? | - | - |
9 | ? | ? | ? | ? | ? | ? | ? | ? | ? | - |
10 | ? | ? | ? | ? | ? | ? | ? | ? | ? | 20 |
11 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
12 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
13 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
14 | ? | 8:38:53 | ? | ? | ? | ? | ? | ? | ? | ? |
15 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
16 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
17 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
18 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
19 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
20 | ? | ? | ? | ? | ? | ? | 21:02:20 | ? | ? | ? |
Total | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Upgrading Period Based On Armory/Blacksmith Building Levels 11-20[]
Building Level | Armory/Blacksmith Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
1 | - | - | - | - | - | - | - | - | - | - |
2 | - | - | - | - | - | - | - | - | - | - |
3 | - | - | - | - | - | - | - | - | - | - |
4 | - | - | - | - | - | - | - | - | - | - |
5 | - | - | - | - | - | - | - | - | - | - |
6 | - | - | - | - | - | - | - | - | - | - |
7 | - | - | - | - | - | - | - | - | - | - |
8 | - | - | - | - | - | - | - | - | - | - |
9 | - | - | - | - | - | - | - | - | - | - |
10 | - | - | - | - | - | - | - | - | - | - |
11 | ? | - | - | - | - | - | - | - | - | - |
12 | ? | ? | - | - | - | - | - | - | - | - |
13 | ? | ? | ? | - | - | - | - | - | - | - |
14 | ? | ? | ? | ? | - | - | - | - | - | - |
15 | ? | ? | ? | ? | ? | - | - | - | - | - |
16 | ? | ? | ? | 40:16:58 | ? | ? | - | - | - | - |
17 | ? | ? | ? | ? | ? | ? | ? | - | - | - |
18 | ? | ? | ? | ? | ? | ? | ? | ? | - | - |
19 | ? | ? | ? | ? | ? | ? | ? | ? | ? | - |
20 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Total | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Building Destruction[]
The table below is correct if the two villages have around the same population. If the attacker's village is relatively larger to the defender's village, more catapults will be needed be as effective. The following table shows the minimum number of catapults needed to completely destroy a building according to the building's level, and how many catapult it would take to lower a building of a certain level by 1 level. Assume no walls, palace, defense, or stonemason, level 0 catapults (no upgrades in the smithy), and populations in both attacking and defending villages equal to 550. One catapult will always die in an attack, so where it says 1, there must be sufficient accompanying attacking troops for the catapult to fire. An * next to a number means that it is impossible to lower that level of building by only one level: the given number will lower it by 2.
Building Level | # Of Catapults To Destroy Whole Building | # Of Catapults To Destroy One Level |
---|---|---|
1 | 1 | 1 |
2 | 1 | 1* |
3 | 2 | 1 |
4 | 3 | 2* |
5 | 4 | 2 |
6 | 6 | 2 |
7 | 8 | 2 |
8 | 10 | 3 |
9 | 12 | 3 |
10 | 14 | 3 |
11 | 17 | 3 |
12 | 20 | 4 |
13 | 23 | 4 |
14 | 27 | 4 |
15 | 31 | 4 |
16 | 35 | 5 |
17 | 39 | 5 |
18 | 43 | 5 |
19 | 48 | 5 |
20 | 53 | 6 |
Note: The cranny goes up to level 10, trapper and stonemason to level 20. These buildings cannot be targeted directly, but can be hit with random strikes. Bakery, Flour Mill, Brickyard, Iron Foundry, Sawmill go up to level 5
All other buildings and resource fields go up to level 20.
If catapults or trebuchets are instructed to aim at a building or field that doesn't exist, they will instead fire on a random target.