A 15-cropper village, also known as a 15c, is a village with 15 wheat fields. They are highly valued for supporting the wheat demand of a large army. These villages produce resources more efficiently than normal villages because crop fields are cheaper, have less upkeep, two bonus buildings (Flour Mill and Bakery) and bigger bonuses from oases.
They are rare compared to the standard 6 or 7 crop field villages, which come in various combinations in 3.5. Croppers are often referred to by the quality of their available oases. The best type are referred to as 150%, and have three 50% crop bonus oases in range. There are often no more than a dozen on the server, and much sought after. These are usually taken quickly because they are important for sustaining a large military force, which requires a lot of feeding.
See also 9-cropper.
Crop Production Potential[]
Fully Upgraded (level 10 crop fields) Normal City
Bonus Type | Production* |
---|---|
No Bonus | 3,000 |
Bakery&Grain Mill | 4,500 |
25% Oasis bonus | 5,250 |
50% Oasis bonus | 6,000 |
75% Oasis bonus | 6,750 |
100% Oasis bonus | 7,500 |
125% Oasis bonus | 8,250 |
150% Oasis bonus | 9,000 |
Fully Upgraded (level 19 crop fields) Capital City
Bonus Type | Production* |
---|---|
No Bonus | 30,000 |
Bakery&Grain Mill | 45,000 |
25% Oasis bonus | 52,500 |
50% Oasis bonus | 60,000 |
75% Oasis bonus | 67,500 |
100% Oasis bonus | 75,000 |
125% Oasis bonus | 82,500 |
150% Oasis bonus | 90,000 |
*'Note: These productions are not possible because the population of the city lowers the total production of the city by the total population. Therefore, the total production you see in the tables above should have subtracted from them the total population of your city. The remainder of that subtraction is the total crop production that can be used to sustain troops. e.g., my city's population is 1000 so my fully upgraded 15 cropper(lvl10) with 150% oasis bonus can produce 8,000 crop for troops not 9,000.